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Video Games

Getting Started with Gold’s Gym Cardio Workout

Today I’ve added a new Wii exercise game to my library courtesy of Goozex.

Gold's Gym Cardio Workout - Title Screen

I wasn’t expecting very much from this game at all. I figured it would be a shoddy mini-game collection trading on the Gold’s Gym name.

The packaging didn’t raise my hopes. The manual features roughly four pages of real content, and four blank pages for notes. These pages are extremely useful for starting a grocery and/or enemies list.

The Book and the Cover

As it turns out, this game is not at all what I expected.

I don’t know about you, but when I think of Gold’s Gym I think of a conventional American iron pumping multiplex. I seldom equate Gold’s Gym with punching cartoon bears in an adorable forest.

You wouldn’t know it from the box art, but Gold’s Gym Cardio Workout actually began life as a Japanese game called Shape Boxing Wii de Enjoy Diet. This becomes obvious as soon as you get into the game and Nina, the anime trainer, tells you that we’ll be working on finding our inner strength.

Gold's Gym Cardio Workout - Nina & Inner Strength

This approach is much more in keeping with Wii Fit’s laid back style, as opposed to EA Sports Active’s “I’m gonna burst out of this TV and push you to your limits! Challenge yourself to be the best, bro! *Fist bump*!”

Consumerative Dissonance

I’m a bit puzzled by the Trojan horse marketing at work here.

On the one hand, Gold’s Gym is a very recognized name in the U.S. Some people will buy this game based on the brand alone. But, I’m not sure how these folks will react to the fact that, aside from a few logos, the game has nothing to do with a Gold’s Gym Cardio Workout.

First off, it’s called Cardio Workout. In actuality, this is a boxing/rhythm game. I suppose cardio is inclusive of both boxing and rhythm. But if you were expecting anything other than boxing, you’re sort of out of luck. While the game does include some balance board activities that don’t involve boxing, they don’t comprise the meat of the experience.

Also, if you’re not a fan of things cute, cuddly, fuzzy, or kitteny, you may be dismayed to find that the game oozes with a decidedly cute anime style. Heck, you can even outfit your boxer with a teddy bear.

Gold's Gym Cardio Workout - Teddy Bear

On the other hand, there are a lot of fans of the Japanese approach to fitness games (see Wii Fit). It’s possible that these guys will avoid Gold’s Gym Cardio Workout, imagining that it’s going to be an testosterone pumping, sweaty towel snapping, X-treme western take on the sports game genre.

These folks would be missing out the teddy bear in the locker room, the robot sparring partner, and the sneaky cardboard bear. And that’s a shame, because I think they’d really enjoy them.

Creating a Mii Character

When you first get into the game, you have to create a Mii-like character. If you were disappointed that EA Sports Active would not allow you to have a kitten face, this game has you covered.

Kitten Face in Gold's Gym Cardio Workout

Emo boxers have long been underrepresented in all weight classes. This game remedies that injustice.

Emo Boxer - Gold's Gym Cardio Workout

You’ll also find a fair amount of latitude in the sizes and shapes available to you.

Creating an Avatar in Gold's Gym Cardio Boxing

With all these features, obese emo dwarves with kitten faces will have no longer have to plod along with an avatar that fails to represent their inner strength.

Once you’ve entered all your details, the game generates a profile and let’s you know that you’re fat.

Boxer Profile - Gold's Gym Cardio Workout

Eye of the Tiger

Once your character has been created, you need to play a short tutorial to familiarize you with the game. This is when you discover one of the coolest parts of the game.

Control Style - Gold's Gym Cardio Workout

You can play the game with two Wii Remotes instead of the remote and nunchuk!

This may not seem like a big deal, but I’ve nearly garroted myself with the nunchuk cable several times while playing EA Sports Active. The dual remote control option feels great. If you own two remotes, but choose to play with the nunchuk, you are under arrest.

The core of the game is called Shape Boxing. It’s pretty a pretty straight forward rhythm game. You throw a variety of punches; jabs, crosses, uppercuts, etc. and you dodge in various directions. You need to time your movement with onscreen prompts to complete punching and dodging sequences, scoring points and building up combos.

Couldn't find a screenshot of the shape boxing game from the U.S. Version

Couldn't find a screenshot of the shape boxing game from the U.S. Version

Getting back to the weird marketing just for a second – Shape Boxing mode is the core of the game. But none of the official screenshots from Ubi Soft feature it. Instead they show a bunch of the ancillary exercises that make the game look like Wii Fit. Check out the screenshots on amazon to see what I mean.

Between punches, you are encouraged to shift your weight from your front foot to your back foot, which keeps you active. The pace is actually quite fast, and I had a hard time keeping up. Fortunately, I don’t think the game tracks this movement at all, so you can just pick up the groove when it’s comfortable for you.

Before you begin a Shape Boxing game, you are given an estimate of how many calories you will burn. As with all of these Wii exer-games, I’m a little dubious of this figure. If you’re playing properly (with the fast weight shift and all) you will be constantly moving. But, it doesn’t feel very intense.

Gold's Gym Cardio Workout - Calorie Guesstimate

At the end of the shape boxing session you are assigned a Physical Age. I’m not sure what the obsession is with scoring via age in these games. I have no idea what, if anything, it actually corresponds to. Apparently I’m 21 again. Let’s go out drinking!

Gold's Gym Cardio Workout - Physical Age

First Impression

I didn’t have high hopes for this game.

But after playing through all of the tutorial levels I can say I’m impressed.

Shape Boxing is fast, fun, and forgiving. The motion detection on the two Wii remotes is tight. It’s really satisfying to run up a long combo. It feels like full body DDR, but for me, it’s not so baffling.

The music choices are kind of meh, but it does include a burbly midi of Eye of the Tiger – a song that adds +10 awesome to everything surrounding it.

Though I haven’t explored much yet, it looks like the package includes a healthy amount of unlockable content and ancillary exercises as well. For instance, you earn gold to buy new gear. It also appears that over time you can unlock new trainers.

While I haven’t really dug into the game yet, at first blush this feels like a great value for the content that you get. You can find the game online for $20 or less, so you wouldn’t be taking a huge risk if you were to pick it up.

Have you played Gold’s Gym Cardio Workout? What do you think? Does it have the staying power of Wii Fit or EA Sports Active?

7 Great Ways to get Video Games Cheap (and a couple not-so-great ones)

Video Games are expensive.

There are always a lot more games that I want to play than I can afford. Renting from a video store is an option, but I want the the luxury of taking my time with a game if I like it, and I don’t want to worry about late fees. I recently found myself looking for ways to get ahold of games that I could keep for as long as I wanted, for as little money as possible. Here are some of the solutions that have worked for me. Let me know in the comments if you have others.

Great Ways to Get Games Cheap

1. Goozex (~$1 per game)

Goozex Home Page

Goozex is a game trading website. Goozex doesn’t actually send you games directly. Instead it puts you in touch with someone who has a game that you want, and automates the trading process.

Every game in Goozex’s database is assigned a point value. These points come from the current price of the game, and the demand for it on the site. The lowest is 100 points. At this level you’ll find mostly older titles or GBA games. The highest is 1000 points. These are new releases on PS3 and Xbox 360. New Wii games are generally 800 – 900 points, reflecting the lower price of Wii titles.

The point values are the same for both “buyers” and “sellers”. Everyone is on an equal playing field. So if you trade a brand-new game, you will earn enough points to request a brand-new game from someone else.

When you request a game you will be charged $1 for a “Goozex Token” when the trade is made; essentially a broker fee. One dollar isn’t bad for new game.

When someone requests a game from you, you will have to pack it up and ship it. Fortunately you can print a shipping label from within the site, so it’s relatively painless. Shipping is usually around around $3. That may seem like an annoying cost, but consider that you may be spending $3 to earn $60 worth of credits.

Once you’ve received a game, it’s yours to keep. It’s automatically added to your Goozex stash, so if you want to trade it again later you just have to click on it.

The one downside to Goozex is that you need to send out a few games and earn some credits before you can start making a lot of requests. You need to have a little patience. But, once you get over the hump and get involved in the system, it’s easy to manage the flow of points going out and points coming in. You’ll probably find that you have points to spare.

If you’d like to give Goozex a try, here’s a link to get started:
Join Goozex

2. Gamefly (~8.95+ per month)

Gamefly Home Page

Gamefly is a rental service, similar to Netflix. Games arrive in the mail and you can keep them for as long as you want. When you’re ready to sent them back, you just slip them into the included envelope and drop them in the mailbox.

You create a queue of games that you want to play. When Gamefly receives a game from you, they ship out the next one in the queue. If you have a long wish list of games that you want to get to, this is a great way to get through them without having to buy a ton of new games.

If you really enjoy a game, you can click the “keep it” button on the website. You’ll be charged the pre-played price for the game that you want to keep. Gamefly then sends you the original case and manual for the game, and ships out a new rental game.

Speaking of pre-played prices, the Gamefly store generally has very good used prices. To sweeten the deal, you automatically earn Gamefly Dollars the longer you stay with the service. These reward dollars can be spent to buy new games or keep games that you’re currently renting.

The introductory rate for Gamefly is $8.95 per month. After the introductory period you can either choose from either the 1 game at a time plan at $15.95, or the 2 game at a time plan for $22.95. Or you can cancel after the introductory period if you aren’t crazy about the service.

I realize that the recurring cost may off putting. I mean, who wants another bill to pay? But look at it this way; if you usually buy four new games games a year, it would be less expensive to play those four games through Gamefly. In addition you’d have access to as many other games as you want.

If you’d like to try out Gamefly at the introductory rate, here’s a link:
Try Gamefly

3. Start a Game Club (~$50 to get in)

image by meow_meow

image by meow_meow

This may sound totally lame at first, but hear me out. If you have friends that are gamers, chances are a lot of you buy the same games as each other.

Consider this. If you and your friends go out to an Indian restaurant, you don’t all want to order the same thing. You want to coordinate and order lots of different dishes so that you can pass them around. That way everyone gets to try a little bit of something new.

You can do exactly the same thing with games.

With a little coordination between friends you can easily start a game club with a shared library.

You can use a shared Google Docs spreadsheet or something like Delicious Library to keep track of whose got which game checked out. I’d suggest not storing all the games in one physical place, but just keeping track of whose got what. When someone wants to borrow a game, they get it from the “branch” that currently has it.

If one of the members of the club is thinking about buying a game, she can tell the group. If someone in the club already has the game, they can arrange to swap or just lend it out. If no one has the game, a few people may want to pitch in to buy it for the library. The ones who kicked in the money get first dibs on playing it. That way the costs are reduced all around.

You’ll need to lay down some ground rules. For instance, you have to put in to take out. If you break it, you replace it. If you’re sitting on a game that someone else is waiting for, finish up or let them have it, you can always borrow it again later.

There may be some bickering over details. But it shouldn’t be anything a group of friends can’t work out.

In the end it results in lots of people getting to play lots of games for a lot less money than if they had to buy them on their own. And it gives you something to talk about, since you’ll all be borrowing from the same library.

4. Goodwill (~$3.50 – $10.00)

goodwill exterior

It’s not just for smelly t-shirts! Goodwill is a great place to find games and consoles.

Admittedly, you’re unlikely to find new Wii games amid fondue pots and boom boxes of yesteryear, but you never know. Goodwill tends to price things based on a their category rather than what they’re actually worth, so you may find a well preserved Dreamcast for $30, or a relatively new game for $10.00.

Even if you don’t find the latest games, it’s common to find terrific retro games at Goodwill. You’ll often find vintage NES cartridges, PS1 games, odd PC titles that defy categorization.

The trick with Goodwill is to go in without an agenda. It’s an adventure. Maybe you’ll find something awesome, maybe not. Don’t get your hopes up too high, and keep an open mind. It’s a perfect place to pop into when you’re on your way somewhere else.

You may walk out with the gaming jackpot. Or you may only find a precious moments statuette that reflects your broken inner child. Either way, you come out a winner.

5. Half.com & Ebay (~50% off)

Half.com Front Page

Both Ebay and its sister site half.com are good places to find deals. Personally, I prefer Half.com because its simpler and often the deals are just as good as on Ebay, but both work well.

The idea behind Half.com is that they carry pre-owned items for half off the new price. While this isn’t always the case, you can often find prices very near to half off.

As I’m sure you’re aware, Ebay is an auction site. You can bid as much as you’re willing to pay for a particular item, and if you have the highest bid at the end of the auction, the item is yours. The nice thing about this system is that you can set your own price. The downside is that you be the top bidder for as long as a week, only to be sniped at the last minute by an Ebay pro.

Many Ebay auctions have a “Buy it Now” option. These prices vary, but are often quite good. While you may pay a higher price with Buy it Now, you can lock in the purchase right away, which buys you some piece of mind.

By contrast, there’s no haggling or bidding on Half.com. All prices are Buy it Now prices. It functions as an online store just like Amazon, the only difference being that you are buying from individuals or resellers rather than directly from Half.com itself.

At Half.com you can setup a wish list where you can name the price you’d like to pay for a particular item. You’ll get email updates on your wishlist items showing the lowest prices so you can snatch it up if something you’ve been waiting for comes available at the price you wanted to pay.

6. Amazon’s Gold Box Deals of the Day (~whimsical)

Amazon Deal of the Day

This one takes a little bit of vigilance, but if you like your games brand spanking new, this may be your best bet.

The gold box deals are revealed throughout the day, usually starting at 10:00 AM PDT. Once a deal is revealed it is only available in limited quantities and for a limited time. If you don’t want to miss out you can subscribe to the gold box deals here:

Amazon’s Gold Box Deal of the Day

You won’t always find video games in the deals of the day. Each day usually has a theme. Sometimes a game will fit into that theme, or sometimes the entire day will be games. It’s hard to predict.

The one thing that’s constant is that you always get a deep discount on a new or hard to find product.

7. Craigslist (~Barter – MSRP)

Craigslist Front Page

Craigslist is a free classifieds site where people can and do exchange pretty much everything.

Unlike the other sites we’ve looked at, Craigslist is about making local connections. Usually you aren’t looking for someone to ship you a game, instead you’re going to meet up someplace and do the sale, trade, or whatever in real life.

There is a bit of sketch factor to Craigslist. You’ll see scams from time to time. And the idea of meeting strangers in real life is often freaky. But the vast majority of craigslist interactions are totally satisfying for both parties with little to no weirdness.

You may find that Craigslist posters are willing to trade rather just take cash. If you’ve got something to offer you can just put it out there and see if there are any takers. E.g. “Trampoline set for Wii Fit.” This sort of bartering may be tricky if you’re in an area that doesn’t have a super active Craigslist community, but in a big city you’d be surprised how often someone has what you want, and is looking for what you have.

Craigslist is a gamble. There’s no guarantee that you’ll find what you’re looking for. And in some places the site updates so rapidly that you could go crazy trying to keep up with looking for the game you want. One thing that can help is subscribing to the RSS feed for a particular category and filtering it by the game you’re want.

As with Goodwill, Craigslist can be an adventure. You may not find what you’re looking for, but you may find something else entirely that you didn’t realize you were missing.


An O.K. Way to Get Games Cheap

GameStop

Image by Moe

Image by Moe

GameStop is the biggest video game specialty retailer in the U.S. As you browse the shelves it’s easy to see why. Every game, even new ones, have stickers pricing them lower than competing stores. GameStop is able to offer these lower prices by selling pre-owned games that are guaranteed to be in good shape. Of course, you can also get a brand new copy there as well, for the full MSRP.

It seems like a great deal. Customers get some money back for trading in their games, which they can then put toward the purchase of a pre-owned game at a reduced price. Additionally, the Edge card provides another 10% all pre-owned purchases (for an annual fee, which also includes a subscription to Game Informer).

I’ll grant you that GameStop is very convenient. Pretty much every town has one. But if you’re in the GameStop used game ecosystem, I believe that you’re losing value with every purchase and trade-in.

Let’s take a quick look at one of this week’s promotions:

GameStop Brütal Legend Promotion

You can get Brütal Legend for $19.99 if you trade in two select games. The full retail price is $59.99. So this is obviously a great price for what looks like a great game. You are kicking in 20 bucks, so you can estimate that each of the games that you’re trading in is also worth $20. That brings you to the full retail price for Brütal Legend, about 60 dollars.

Now, let’s take a look at those select trade in games:

Games eligible for Brütal Legend pre-order promotion

You’ll notice that for the most part, they’re games that have launched within the past year. That means these games are probably still have a lot of value. Let’s just pick the first game on the list, Batman Arkham Asylum, and take a look at how much it sells for used on ebay:

Batman Arkham Asylum via Ebay

Roughly $38 – $43 dollars. Not bad a bad price for a game that’s still selling for $60 new.

Now, for comparison let’s look at how much a used copy sells for at GameStop:

Gamestop Pre-Owned price for Batman Arkham Asylum

As you can see, you could buy or sell the game on Ebay for around $40, maybe more. Or you could trade it into GameStop, and get about $20 for it. GameStop would then turn around and resell it to the next person at $50. That means GameStop just made $30 of profit by offering your game at a slightly less than full price. Meanwhile if you’re selling to GameStop you’ve missed out on the $20 difference you could have made on Ebay. And if you’re buying, you’ve missed out on a better price that you could have gotten online.

Now I’m not saying that there’s anything wrong with what GameStop does. Buy low and sell high is a fundamental business principle. I merely present this example to illustrate that when you’re buying a used game at GameStop, or trading one in, the only one really getting a deal is GameStop.

It’s totally your choice to buy and sell games there, but I think you could do a lot better for yourself.

For example, let’s see how much Batman Arkham Asylum is worth on Goozex:

Arkham Asylum on Goozex

1000 points is the standard value for any new game. This means if you traded this game on Goozex today, you could get another game that’s worth $60 new. Sure, you lose a few dollars on shipping and $1 for the “Goozex Token”, but otherwise your game retains its full value. Over time as its points drop, it will still reflect the fair market value for the title whether you’re buying or selling.

Goozex isn’t nearly as convenient as GameStop. Sometimes you have to wait for a title to become available. Sometimes people flake out and don’t ship the game. I’m not saying it’s perfect. But if you’re willing to be patient, it’s a great way to get more value out of your games.

A Lousy Way to Get Games Free

Piracy

Avast!

If you’ve been around the internet once or twice, you know that pretty much any game you could want is a mere torrent away. You can download the entire library of some current platforms in an afternoon.

One of the arguments pirates use to justify this is the notion that they don’t pirate games they are planning to buy; only games that they want to try out first or wouldn’t buy anyway.

As we covered above, there are lots of cheap and easy ways to get ahold of games. Anyone can find a way to try a game before they buy it without pirating. And if you have no interest in playing a game anyway, why would you pirate it?

Another argument is that downloading a game is not theft because nothing has actually been taken from anyone. It’s just a copy, and therefore it doesn’t diminish the value of the original. The idea here is that if you were to take a book away from someone, they don’t have the book anymore. So that would be theft. But if you were to just make a copy of the contents of the book, no one is harmed since the original owner keeps the book.

Whether or not you agree with current copyright law, intellectual property is protected. If you want to support the free exchange of ideas, you can checkout Liberated Games via Creative Commons. While you’re at it, donate to Creative Commons and support the work that they do. You can also support open source games, or start one yourself. But while you’re waiting for copyright law to change, you may want to respect that intellectual property is only worth what someone is willing to pay to experience it. By stealing that property, you’re sending a message that their work is worthless.

For Your Consideration

Recently some game industry leaders have said that trading and reselling games is at best a threat to the whole industry, and at worst no different from piracy. The reason being that neither the developer nor the publisher make any money when a game is resold.

That’s a bit like saying that buying a used car is the same as stealing a car, since the manufacturer doesn’t make any money on it. It’s not a super compelling argument.

used-car-salesman

However, it is worth keeping in mind that video game development and publishing is, first and foremost, a business. Like any business, the primary goal is to make money. When the time comes for a company to finance new game development, one of the most important questions (if not the most important) will be how much money is this game likely to make?

Game companies often base their projected earnings on the past financial success (or failure) of similar games. This is usually a prime factor in deciding whether or not a game gets greenlit for production.

So what does that mean for you as a consumer? Well, it means that the most powerful message you can send to a game publisher is to buy a game at full price at retail, or a legitimate download site. These are the only sales that benefit the developer and the publisher.

This, more than anything else, sends a message to the publisher that you want more of this kind of thing. It means that there’s a market for it – someone willing to buy it – and knowing that makes a publisher a lot more comfortable giving it the go-ahead.

So if you trade a game, or rent it, or get a fantastic deal on it second-hand, and if it really excites you, I’d ask that you consider buying it at a store. I know games are really expensive. But this is the best way to tell a publisher what you want, and to have a real impact on what gets made. It’s way more effective than petitions, forums, or general grousing. And you’ll come away from it with a pristine copy of a game you love.

Do you have any tricks for getting games cheap? Have any of the tips above worked out for you? For these questions or any other thoughts you may have, please leave a comment.

Getting Started with Wii Fit Plus

Wii Fit Plus Title Screen

I’ve had a chance to spend some time with Wii Fit Plus. Before diving in, let me just give a little background on the core game, Wii Fit.

Last year Nintendo launched Wii Fit bundled with the balance board peripheral, kicking off a wave of exer-games that had gamers and grannies alike stepping, leaning, squatting, and hopping their way to fitness bliss. While you can find plenty of Wii Fit knock-offs at the store these days, the original is still considered by many to be the best.

However Wii Fit got its share of legitimate criticism. Its quirky approach emphasizes “awareness of your body” over the sort of exercises that most would consider essential to a basic workout. Wii Fit focuses on posture, balance, and breathing rather than breaking a sweat and going for the burn. It makes no attempt to provide a structured exercise plan, or nutritional suggestions. And it tracks your progress using a bizarre unit of measure known as your Wii Fit Age, which heaps its highest praise on those who can stand completely motionless.

As the name suggests, Wii Fit Plus is not a sequel. It’s an expansion. Expansion packs have been around on PC games forever. Likewise, Xbox 360 and PS3 games are often extended with downloadable content. But on the Wii, this sort of thing is unusual.

Wii Fit Plus includes all the balance games and exercises from the original and adds some new balance tests, 15 new minigames, 3 new strength exercises, and 3 new yoga poses.

More importantly, it adds “My Wii Fit Plus”, a mode where you can play through preset sequences of themed exercises, or roll your own routine. The preset sequences retain the game’s quirky charm. There are exercises for people who recently overate, have trouble sleeping, and even for those who struggle to stand completely motionless.

My Wii Fit Plus brings you to the enchanted world of the balance boards stinky locker room

My Wii Fit Plus brings you to the enchanted world of the balance boards stinky locker room

The expansion puts a greater emphasis on calories, using the difficulty of the activity and your weight to estimate calories burned. You can also see the real food equivalent of the number of calories that you’ve burned, or would like to burn. For instance, you can tell the game that you’d like to burn the equivalent of a piece of fried chicken, or you can look at the exercises that you’ve done so far and realize it only amounts to a single slice of cucumber.

Wii Fit Plus Calorie Counter

The progress graph now includes a place to track your waistline, and the number of steps you’ve taken that day (pedometer not included). The game won’t ask you for this information, you have to be proactive about entering it yourself.

Wii Fit Plus Graph

There is now a mode for weighing babies and animals. And why not? It wouldn’t be Wii Fit without a few non sequiturs.

If you misbehave the balance board will know. And it won't be happy.

If you misbehave the balance board will know. And it won't be happy.

And there are also new multiplayer modes, which I haven’t tried yet.

Best of all the transition from Wii Fit to Wii Fit Plus is seamless. When you first start up Wii Fit Plus it will read your save file from Wii Fit and import it automatically. You don’t lose any progress in the transition, and you don’t have to worry about any games being locked when you jump into Plus.

Speaking of games, I have yet to play all 15 of the new games, but those that I have tried have been a lot more entertaining than the original Wii Fit balance games. It feels like the developers had a stronger grasp of the weight sensing technology, and they’ve put that experience to good use in some genuinely entertaining minigames.

Nintendo priced Wii Fit Plus at $20.00, and that feels about right. It is a robust upgrade that refines the functionality of the core game and addresses many of its greatest weaknesses, and also offers some great new content.

Have you tried Wii Fit Plus yet? Do you feel it was worth the price to upgrade? Have you put together any custom routines?

Day One! Wii Fit Evaluation

Day One! Exciting? Yes? Let’s kick it off with a little Wii Fit action.

Look at that Svelte Mii! He certainly cuts a dashing figure.

Look at that Svelte Mii! He certainly cuts a dashing figure.

I erased my old Wii Fit profile and its sporadic data, and started off fresh. Begrudgingly, I’ve entered my height as 5’8“. In the image above I’ve obscured my birthday for reasons I now can’t remember. I’m sure there was a good reason to do so at the time. Oh wells – let’s get to the hot BMI action!

Oh, the Mii has undergone some changes. It's a bit more... horizontal now. It can't stand to look!

Oh, the Mii has undergone some changes. It's a bit more... horizontal now. It can't stand to look!

Overweight. That can’t be good.

Statistically balance boards that beat around the bush are more likely to get tossed into recyling bins. Just say it. I should be down around that 22 line.

Statistically balance boards that beat around the bush are more likely to get tossed into recyling bins. Just say it. I should be down around that 22 line.

27 and 22 don’t seem too far apart. But this graph sure makes it look like a long way. My Mii may be smiling, but I assure you, he’s crying on the inside.

I'm 1.93 above serious health risks!

I'm 1.93 into the health risks zone! Way to go.

That serious health risks line is kind of worrisome. I like my health the way I like my tuna – boring and predictable. This risky business is not for me.

178 Huh? I guess that's better than 871. I'm reaching, aren't I?

178 Huh? I guess that's better than 871. I'm reaching, aren't I?

Wii Fit is being cagey. My weight is somewhere just below 178, but it won’t tell me exactly where. However it will tell me, boldly and in a red font, that I am overweight. Thanks buddy. Could any good news come out of this initial consultation with the cruel balance board?

Hey, it's not all bad. Apparently my balance is okay. That's pretty impressive considering I was drunk when I took the test!

Hey, it's not all bad. Apparently my balance is okay. That's pretty impressive considering I was drunk when I took the test!

Despite having sucked down some boozes ahead of time, I managed to tipsy toe my way to a respectable balance score. Let us end this first encounter on a positive note and regroup after basking in its glow. Right about now I could go for some mozerella sticks dipped into a hot fudge sundae to help me get over the humiliation of the Wii calling me fat.

Internet Huckster: Video Games worse than Marlboros

Today, a site called Winston Salem Fitness reprinted a Go Articles story called Are Wii Kidding Ourselves in which the author makes the leap from “Wii Fit isn’t as good as a personal trainer”, to “video games should have labels warning that they make you dangerously fat”.
Super Mario soars through the night's sky bringing obesity, diabetes, and death to the youth of America. Wa-hooo!

Super Mario soars through the night's sky bringing obesity, diabetes, and an early grave to the youth of America. Wa-hooo!

For the most part, I agree with the first part of the article. The gist -Wii Fit doesn’t offer many exercises that actually require you purchase the game. For example, you could do lunges just as well without a fancy balance board. Also, Wii Fit doesn’t do a good job of separating advanced exercises from simple stretches and balance activities.

It’s true that Wii Fit doesn’t really provide you with much that’s unique. It’s a lot like an exercise video. You could Sweat to the Oldies without Richard Simmons, but by following his bouncing short-shorts and soaking in his affirmations you feel a bit more motivated to work out. In other words, spritely Richard just makes it more fun. Additionally, a Tae Bo video includes activities that may not be suitable for beginners. It’s up to the viewer to set their own pace.

Like an exercise video, Wii Fit gives you something to follow along with. It also goes a bit further by providing incentives to keep trying new activities, and giving you specific feedback.

But it’s not the criticism of Wii Fit that’s the problem, it’s the bizarre conclusion that the article draws:

Overall, I give Nintendo credit for trying to make a game that tries to get people to be more active, which is more than can be said for other video game manufacturers. However, this will not do anything in terms of chipping away at the American obesity problem. *In fact, I’ll go out on a limb and say that the video game industry needs to follow the route of the tobacco and alcohol manufacturers, and state that excessive use of their product could lead to inactivity and obesity, rather than try to make a half-hearted effort at increasing American activity levels.

*Emphasis added.

It seems the point of the article is that since Wii Fit isn’t as effective as a live personal trainer, all video games should carry warning labels that they contribute to obesity and poor health.

If we were to follow his advice we would need to add warning labels to crossword puzzles, novels, knitting needles, and the the trusty rocking chair. While we’re at it I suppose we should also add warning labels to food, since excessive use contributes to obesity.

Unsurprisingly, if you follow the article all the way back to its source you’ll end up at a site peddling a weight-loss program.

By targeting the popular game Wii Fit (even if it is a year late to the party) and challenging gaming in general, the author is sure to drum up attention. Gamers love a flame war. And by tapping into fear mongering there’s a good chance the article might get picked up by mainstream outlets too. So it’s a marketing win/win for the author. Nice job, I guess.

In internet talk the act of making provocative statements to inflame readers to rile up attention has a name, Trolling. It’s seldom appreciated, but often effective.

By posting this, I’m violating the cardinal rule – “don’t feed the troll”. However if you can look past the sensationalist statement in the article, there are some valid critiques of Wii Fit. They just don’t add up to the bizarre and unfounded conclusion.

via Destructoid

Oh hey – now that that’s over with, let’s watch some Sweatin’ to the Oldies!