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October 7th, 2009:

Day One – Progress Photo (Before)

I know we’ve already done the before picture. But since we’re rebooting it seemed like a good idea to start off with a new one.

Octoboer 7th 2009 progress (Before)

I think the “t-shirt tucked into cut-off dress slacks swaddling 30 pounds of spare meat” look is going to catch on. This image is my first salvo in a campaign against the fashionistas who claim people should attempt to look, as they say, good.

Is my posture really that bad? Maybe Wii Fit is on to something.

This is the longest pregnancy ever.

179 lbs. today.
36.5″ waist

Getting Started with Wii Fit Plus

Wii Fit Plus Title Screen

I’ve had a chance to spend some time with Wii Fit Plus. Before diving in, let me just give a little background on the core game, Wii Fit.

Last year Nintendo launched Wii Fit bundled with the balance board peripheral, kicking off a wave of exer-games that had gamers and grannies alike stepping, leaning, squatting, and hopping their way to fitness bliss. While you can find plenty of Wii Fit knock-offs at the store these days, the original is still considered by many to be the best.

However Wii Fit got its share of legitimate criticism. Its quirky approach emphasizes “awareness of your body” over the sort of exercises that most would consider essential to a basic workout. Wii Fit focuses on posture, balance, and breathing rather than breaking a sweat and going for the burn. It makes no attempt to provide a structured exercise plan, or nutritional suggestions. And it tracks your progress using a bizarre unit of measure known as your Wii Fit Age, which heaps its highest praise on those who can stand completely motionless.

As the name suggests, Wii Fit Plus is not a sequel. It’s an expansion. Expansion packs have been around on PC games forever. Likewise, Xbox 360 and PS3 games are often extended with downloadable content. But on the Wii, this sort of thing is unusual.

Wii Fit Plus includes all the balance games and exercises from the original and adds some new balance tests, 15 new minigames, 3 new strength exercises, and 3 new yoga poses.

More importantly, it adds “My Wii Fit Plus”, a mode where you can play through preset sequences of themed exercises, or roll your own routine. The preset sequences retain the game’s quirky charm. There are exercises for people who recently overate, have trouble sleeping, and even for those who struggle to stand completely motionless.

My Wii Fit Plus brings you to the enchanted world of the balance boards stinky locker room

My Wii Fit Plus brings you to the enchanted world of the balance boards stinky locker room

The expansion puts a greater emphasis on calories, using the difficulty of the activity and your weight to estimate calories burned. You can also see the real food equivalent of the number of calories that you’ve burned, or would like to burn. For instance, you can tell the game that you’d like to burn the equivalent of a piece of fried chicken, or you can look at the exercises that you’ve done so far and realize it only amounts to a single slice of cucumber.

Wii Fit Plus Calorie Counter

The progress graph now includes a place to track your waistline, and the number of steps you’ve taken that day (pedometer not included). The game won’t ask you for this information, you have to be proactive about entering it yourself.

Wii Fit Plus Graph

There is now a mode for weighing babies and animals. And why not? It wouldn’t be Wii Fit without a few non sequiturs.

If you misbehave the balance board will know. And it won't be happy.

If you misbehave the balance board will know. And it won't be happy.

And there are also new multiplayer modes, which I haven’t tried yet.

Best of all the transition from Wii Fit to Wii Fit Plus is seamless. When you first start up Wii Fit Plus it will read your save file from Wii Fit and import it automatically. You don’t lose any progress in the transition, and you don’t have to worry about any games being locked when you jump into Plus.

Speaking of games, I have yet to play all 15 of the new games, but those that I have tried have been a lot more entertaining than the original Wii Fit balance games. It feels like the developers had a stronger grasp of the weight sensing technology, and they’ve put that experience to good use in some genuinely entertaining minigames.

Nintendo priced Wii Fit Plus at $20.00, and that feels about right. It is a robust upgrade that refines the functionality of the core game and addresses many of its greatest weaknesses, and also offers some great new content.

Have you tried Wii Fit Plus yet? Do you feel it was worth the price to upgrade? Have you put together any custom routines?

Das Reboot: Relaunching Miniimize Me

July 13th, 2009 I embarked on a fantastic journey to lose weight, improve my overall health, and have fun doing it. The project would use the Nintendo Wii as the primary exercise tool, and take 90 days to complete. At the beginning of the project, I weighed 177 pounds. The goal was to reach 149.5 pounds by October 10th.

Today it’s October 7th. According to the plan, I should be within striking distance of my target weight; preparing to celebrate my triumph with a nice healthy carrot (which, according to the plan, I would have developed a taste for).

So, how far do you think I’m off by? Two pounds? Five? It couldn’t be as much as ten – could it?

Let’s try 29.5 pounds.

Why is that Mii smiling?

Why is that Mii smiling?

I’m actually two pounds heavier than when I began back in July! How could this have happened? I guess the simple reasons are:

  • I stopped being mindful of what I ate
  • I stopped exercising
  • And I stopped updating this blog

Ah. It turns out to be pretty straightforward.

I’ve been stressing out about what to do with this blog for weeks. I felt the options were:

  1. Scrap the blog and consider the project a failure
  2. Scrap all the old content and restart the blog from scratch
  3. Or, pick up from where I left off, acknowledging that I screwed up

I gave serious thought to all three.

Scrapping the blog would eliminate the gnawing feeling of guilt, absolving me from dwelling on how I didn’t follow through.

The balance board never forgets

The balance board never forgets

According to the stats for this blog, very few readers have visited since it first went up. Even fewer repeat visitors. I could have just thrown away all the old content and started fresh. A clean slate sounded very appealing. After all, who would know? I liked the idea of pretending the initial failure to launch never happened.

But the more I thought about it, the more I felt that plastering over my mistakes wasn’t the right way to go. For one thing, even if the readers didn’t know that I had failed the first time out, I would. And that would bother me. For another, failure is instructive. To pretend that it didn’t happen would be a disservice to the readers and to myself.

Lots of people start exercise plans and diets with the best intentions, but barely make it past the first couple of weeks. It’s hard to make a change in your life. You’re often working against deeply ingrained patterns in yourself and among your social group. It’s only natural that the friction at the outset is going to knock you around and make you screw up. But, I don’t think that’s a fault.

The fault would be allowing those early stumbles stop you from trying again, and again, and again until you reach your goal.

That’s why today I’m trying again. It’s Day One – October 7th, 2009. This is the soft relaunch of Miniimize Me, the 90 day Wii weight loss project. Now is the beginning of a fantastic story, I look forward to sharing it with you.